Anyone who is serious about their art education understands the value of the fundamentals. These fundamental subjects are similar to the basis of a building: you must first lay the foundation before you can go into further depth.
Fundamentals are required if you want to work as a visual development artist, concept artist, animator, illustrator, or anything else in 2D/3D art. But where do you begin?
Form is a broad concept that is both fundamental and universal. Artists who learn to understand form are able to see beyond the two-dimensional paper (or screen). Because the forms are exuberant and vibrant, they are able to construct items that appear lifelike. So, how do you go about honing this essential ability? It's a good idea, to begin with, shapes.
Everything in life may be reduced to smaller shapes such as spheres, cones, cylinders, and boxes. You can reconstruct anything if you can draw these basic shapes in every aspect.
The ability to draw or paint in perspective is another must-have skill. There are many excellent publications available that explain what perspective is and how it works. However, there is only so much free stuff available to assist you in your learning.
If you look hard enough on YouTube, you can find plenty of free perspective tutorials. This is most likely the best place to begin.
With practice, you will improve your ability to see things from a different perspective. It also integrates with anything you make.
The last portion, for example, suggested exercises for sketching boxes and cylinders. Whether you grasp the rules of perspective or not, you'll need to sketch them in perspective to draw them correctly.
Some may claim that anatomy isn't a fundamental subject because it isn't necessary for excellent drawing. It is, however, a must for professional work, particularly in the entertainment industry, because it applies to any living creature you attempt to sketch.
You'll be able to see how bones and muscles move after you understand how joints work. This is true of every animal or creature with a skeleton, not just humans. Anatomy, on the other hand, is one of those subjects that you can study for years and still not master. It's a basic concept, but it's quite tough to grasp. However, you must begin somewhere, so take it slowly and concentrate on one area at a time.
Composition is more difficult to teach from the start because it focuses on the final product. A composition is created when all of the components come together to form a whole.
The overall design of a piece is crucial. The rule of thirds and the infamous golden ratio are frequently used by artists. Neither of these factors fully defines a composition, yet they can both influence your decision.
Size, angle, perspective, and focus on the foreground or background elements all influence the composition you choose. As you can see, this fundamental talent is formed much later in your artistic development.